The DETOUR logo could bring a lot of things to mind, but we're going to assume it mainly reminds you of highway construction. If you thought that, you're not far off. DETOUR is a road-oriented Real-Time Strategy game that takes a satirical twist on highway construction, environmental activist groups, and cartoon humor. Players compete against each other and/or AI opponents to outsmart and out-build them. The goal is to build a road to the opposite side of the board and successfully deploy a delivery truck, without being stopped, and at the same time, stop your opponents from doing the same. The means of which we will discuss in good time.
With DETOUR we're putting a colorful twist on the RTS genre, creating a game that is both simple to learn, and complex to master -- sort of like a chess game with bombs. While we're not currently announcing the platform on which this game is launching; with an endless amounts of unique strategies, a built-in map editor, and online play, DETOUR is going to bring a great amount of replayability and a whole new kind of fun.
Alex Gumpel would like to share the DETOUR Theme and sheet music with you guys. For any of those talented piano-playing individuals, you should be interested. For the rest of you, sit back and enjoy a nice little tune. Download links are below. Enjoy!
DETOUR Theme .mp3, ~2MB (Right Click, Save As)
DETOUR Theme Sheet Music .pdf ~.7MB (Right Click, Save As)
We'll shed some more headlights on some details very soon. You can all expect routine updates such as this one, as the development cycle of this project is much shorter than you may be expecting. We are easily past our half-way mark on DETOUR.
So put on your parking brake and stick around.
