DETOUR Discussion

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Post your questions about DETOUR here.

We understand that you're all anxious for details about the release of DETOUR. However, we know a lot about DETOUR, and the community really doesn't. Some of you are totally new, others are whining (justifiably) because the old screenshots disappeared.

Post any questions about DETOUR, Sandswept, or incriminating evidence that I'm lazy so that we can answer them in a future weekly update!

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How long can we expect an fierce multiplayer game to last?

We should have died a very long time ago, you and I, the instant we fell upon this sandy land, without pain, and without sorrow.
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*emerges...*

So... when can we expect release? :D

Chaos Beckons...
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What is the maximum amount of players in an intense multiplayer match?

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Thomar wrote:
Post your questions about DETOUR here.
Post any questions about..., or incriminating evidence...

Hey.


Where's my money?!

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1. Although this might be proceeding too far in the DETOUR franchise; Do you think there's going to be a sequel to DETOUR? If so, and DETOUR becomes successful of course, do you think it will be a full game for consoles of such?

2. Campaign. How long do you think the main campaign is going to be for DETOUR? Are there going to be online co-op modes? Are there going to be certain difficulties?

3. Multiplayer. We already know there's going to be five customizable game modes for multiplayer, but how many people online (at the most) do you think DETOUR can have?

4. Custom Games. Is there going to be a multiplayer feature where we can actually invite specific friends/people and set-up our own custom games?

That's all for now. : )

Forklift Racing FTW!
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Platform?
:)

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Most of these questions have now been answered in today's weekly update. Enjoy!

http://www.sandswept.net/index.php/comp ... gallery-up

Keep the questions coming, we'll collect them here and answer them later. *stickied*

- Geoff
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Hey, guys! Post more of your questions here, we'd like to hear from you so that we can answer more questions in a Weekly Update.

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When are you gonna change the logo to something good?

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conflaGrant wrote:
When are you gonna change the logo to something good?

Are you referring to the DETOUR logo? (Which I'll just tell you right now, is actually getting some sweet artistic changes.)

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No, I mean the company logo.

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Can we have some details on the "Anybody interested in a "Make a DETOUR Map" contest to be seen by all in the final game?" tweet you posted on Twitter, Zag?

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No more questions, people?

Post here while you can, we're planning on doing a FAQ in next week's Update. We're happy to talk about DETOUR!

Got a question? Ask!

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Vokes wrote:
Can we have some details on the "Anybody interested in a "Make a DETOUR Map" contest to be seen by all in the final game?" tweet you posted on Twitter, Zag?

Thanks Vokes, for the only question here. We'll answer this one when it happens, if we can manage it.

Clearly we don't have enough questions for an FAQ, so we'll resume some other weekly update type stuff soon enough. New DETOUR logo (along with all of our GUI getting an artistic overhaul), screenshots, and a whole lot more.

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I've got a few questions, Tom.

Is DETOUR done yet? Why isn't it done yet? Is it awesome yet? How did it get so awesome? What do you mean we're wishing we had more feedback on the game? A video? Hm, that's an idea. I'll look into it.

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Just so you know, you're making me do this, Zag. It's sad seeing the Design Director of this project asking questions that he already knows... ; )

How many types of game modes are we going to be able to play total in the full game?

Can we have more details on the map editor for DETOUR? Is there going to be a budget limit (like Halo 3's Forge mode)? Is there going to be a certain amount of each object you can set and place around the base level of a map?

More to the multiplayer side of DETOUR... How many MP maps are going to be available for play in DETOUR?

What is going to be the available AI difficulties for selection in SP & MP?

I hope these questions help. : )

Forklift Racing FTW!
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