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Someone suggested a pinned and dedicated developer screenshot thread and Zag said he would pin a great one so here goes.

If you wish to help me post screenshots/videos, use https://bitly.com/ instead of just the imgur/twitpic links. Posting a bit.ly link is the only way to get your name on this post.

This is intended for screenshots and videos released by the developers only. If you want to share one you've made please use this thread instead.
=======================================================================
5/21/13 New Windows
5/18/13 Paintings Are Now Nailable
5/18/13 Playing on a Server 009a
5/17/13 Requests
5/16/13 Zag Wants Seed Sharing
5/16/13 Big world
5/16/13 Farm Spawn
5/16/13 Spot the Difference
5/13/13 Red Town
5/12/13 New Barn Floor
5/11/13 Farms in 009
5/11/13 Lonely Mountain(Gratis generalwerewolf)
5/11/13 Running through a Suburb 009 | |
5/11/13 Good Framerate | |
5/11/13 Minor Changes to Ground | |
5/11/13 Pretty Forests | |
5/11/13 Sound of Violence | |
5/11/13 Mountain Sniping | |
5/8/13 TDL Beauty | |
5/8/13 Distant Town | |
5/8/13 The Long Journey(Gratis eraser2011)
5/8/13 Lower Memory Usage(Gratis eraser2011)
5/7/13 Steam Greenlight
5/7/13 Fun With Variables
5/7/13 Respawned
5/7/13 Unrelenting
5/7/13 Zombie Aggro
5/7/13 Farm LOD Updates 2(Gratis Warb)
5/7/13 Farm LOD Updates 1(Gratis Warb)
5/6/13 Zombie Aggro Fix
5/5/13 Suburbs Grass
5/5/13 New Grass
5/4/13 "Fun Place"
5/3/13 Chopping Trees With an Axe
5/2/13 Multiplayer Barricading(Gratis Cnaff)
5/2/13 Crazy Structures(Gratis Cnaff)
5/1/13 Power Towers
5/1/13 A Moment of Fear
5/1/13 A Moment of Respite
5/1/13 Wood Entrance
5/1/13 Plywood
5/1/13 Newish Fog
5/1/13 Transtowers(Gratis generalwerewolf)
4/29/13 Axe+Tree=?
4/29/13 Fog
4/29/13 2x4 Crosses
4/29/13 Majestic Hillside Farm
4/25/13 Zag's Grave
4/25/13 Zag's Thing
4/22/13 Cabin
4/22/13 Freeform Barricading
4/22/13 Board Barricading
4/18/13 Leveling Lots Testing
4/18/13 Small Office Building
4/15/13 Roadmap Progress Bars
4/15/13 2nd New Secret Building
4/14/13 "Something you'll like"
4/13/13 Barn from Distance(Gratis eraser2011)
4/13/13 Barn at night
4/12/13 New building roof
4/10/13 Look to the right!
4/10/13 Minty Houses
4/10/13 Exterior Texture Variation(Gratis warb)
4/8/13 Secret Building
4/3/13 Kitchen Counters
4/1/13 New Building Out the Front Door
3/28/13 Climbing(Gratis generalwerewolf)
3/28/13 And the wall around it
3/28/13 Zag's new favorite building
3/24/13 008 Beauty Shots
3/21/13 Pretty Forest
3/21/13 Random Forest, new building in background
3/19/13 Nice vista 008
3/15/13 Updated Graphics(Gratis knr56)
3/14/13 Grass(Gratis SgtAnarchy)
3/13/13 Waypoints
3/10/13 New Swerts Look(Gratis generalwerewolf)
3/7/13 Grunge
2/22/13 Dane Peterson's TDL Adventure
2/18/13 007 Journey complete(Gratis knr56)
2/18/13 Wheat Fields 007 | |
2/18/13 Through the corn 007 | |
2/18/13 Big Journey 007 | |
2/15/13 Fire Hydrant
2/15/13 007 House
2/11/13 Holding Katana(Gratis Split-Second)
2/8/13 2-handed pose
2/6/13 Water Tower of Freedom(Gratis PEGelite)
2/6/13 The Long Road(Gratis eraser2011)
2/5/13 Spawning in Guns(Gratis PEGelite)
2/5/13 What's that in the background?
2/3/13 More Hay!
2/3/13 Haybales
2/3/13 Farmland Improvments (Gratis Split-Second)
2/3/13 In game Player List
2/1/13 Compass in top right(Gratis radiostar)
2/1/13 New Skybox, Lighting, and hands
1/18/13 A building in 007?
1/16/13 Zag playing with some fans
1/15/13 Autumn Hike
1/14/13 Road textures fixed
1/14/13 Town looking like a town
1/14/13 "Over the river and through the woods(River not included yet)"(Gratis knr56)
1/14/13 Clustered lands(Gratis Sir Muffin)
1/12/13 Top of the mountains (Gratis Cookie)
1/12/13 "Keep or Remove?" (Gratis Cookie)
1/12/13 "See those mountians?..."
1/10/13 Shadow Comparison(Gratis generalwerewolf)
1/9/13 Building Rotation
1/9/13 Forests
1/8/13 Aspen Forest From Above
1/8/13 Iconic
1/8/13 An Aspen Forest
1/8/13 A Maple Forest
1/8/13 Forests are Massive
1/7/13 Mixed Forest
1/6/13 Water Tower Test
1/5/13 New Survivor Mesh
1/4/13 Ladders
12/31/12 Silos and Barns
12/31/12 Indoor Staircases
12/30/12 2 Story Houses
12/26/12 Wheat Gratis Radiostar
12/25/12 Barn at night
12/23/12 CornstalksGratis Radiostar
12/23/12 Land Use Types
12/22/12 Barn Untextured
12/19/12 45 mins in
12/17/12 Vegas Iron sights
12/17/12 Vegas 1st Person
12/17/12 Vegas
12/16/12 Still life at night
12/10/12 Comparison
12/10/12 Lining up a shot
12/10/12 .22 Scope
12/10/12 Multiplayer weapons
12/10/12 Breakable Windows
12/9/12 .22 Rifle Iron Sights
12/7/12 Mosin ADS
12/6/12 Better ADS 2
12/6/12 Better ADS 1
12/6/12 New Furniture
12/6/12 Water tower changes
12/6/12 ADS tweak
12/5/12 ADS
12/3/12 Stable Physics
11/30/12 Bathroom Privacy
11/20/12 "How I die in 003" - Zag
11/19/12 Tease
11/17/12 Good Morning Zombies!
11/17/12 New Flashlights 3
11/17/12 New Flashlights 2
11/17/12 New Flashlights 1
11/17/12 Something New
11/12/12 Dense Forest
11/12/12 Generating over loaded content
11/2/12 Live build server test
10/30/12 Distant Mountain
10/30/12 Long lost feelings?
10/30/12 1st non dev "Child Labor" playtest
10/30/12 Alpha inventory
10/30/12 Mailbox with Trashbin
10/30/12 Welcome to TDL
10/30/12 Zombie Indoors 2
10/30/12 Zombie Indoors 1
10/30/12 Zag's Twitter Followers
10/30/12 Guitar Smack
10/30/12 "Frying pans won't save you."
10/30/12 Zombies want eggs
10/30/12 "Would you like Eggs with that?"
10/30/12 More Forts
10/29/12 Best Fort Ever
10/29/12 Small World
10/29/12 Mount Krumpet[sic]
10/29/12 Barricade
10/28/12 Dark Night
10/26/12 Porches!
10/22/12 Multiplayer Test
10/22/12 Imminent Death
10/21/12 Esc menu
10/5/12Flashlight Indoors
10/5/12Flashlight outside
9/26/12 Getting into a house at night
9/26/12 TDL at night
9/22/12 Zombie Humor
9/11/12 The Hills are Alive With the Sound of Zombies
9/11/12 Wall Collision (Havok Collision Viewer)
9/7/12 HDR pic 2
9/7/12 HDR pic 1
9/7/12 Can you spot the zombie?
9/6/12 Runner Gratis Cookie
9/4/12 Zerg in TDL? {JOKE}
9/3/12 Brandon Chapman plays the latest build
9/2/12 Good Morning Sun!
9/2/12 Shadows are back!
8/27/12 Horde
8/27/12 Zagventure!
8/22/12 House Physics Debug
8/22/12 Doors
8/12/12 Forests!
8/9/12 4800 trees 20-30 FPS
8/8/12 Fixed Roofs
8/8/12 Roofs
8/6/12 "Officially Done ™" floors
8/6/12 Before it rains
8/6/12 Flooring
8/3/12 New tagsGratis Cookie
8/2/12 Labeled Rooms
8/2/12 Real Estate Lesson
8/2/12 House for sale
8/2/12 ASCII Dump of Building fixed
8/2/12 ASCII Dump of Building
7/12/12 New Aspen
7/11/12 "Nice Day for Zombie Hunting"
7/10/12 Far Mountains
7/9/12 Tree Test
7/9/12 "almost like a GAME"
7/6/12 30km debug test
7/6/12 FTP fixed
7/6/12 Floating Trashbin Problem
7/5/12 Shadow Edge Removed
7/5/12 Performance Metrics
7/4/12 Crop Circles
7/2/12 Zombie Pop Test
7/2/12 Texture Blending
7/2/12 Far Terrain Only
7/1/12 The Adventure Begins
7/1/12 Road Corners
6/30/12 Near-far Terrain Color Blend Test
6/25/12 No Gaps
6/24/12 Still Life
6/23/12 Exploration
6/23/12 Infinite Terrain Far Distance Mountains
6/22/12 Infinite Grass Ceiling
6/20/12 Terrain LOD with distance high res
6/20/12 Eye Crack(I think this is a better descriptor)
6/19/12 Ambiance Test
6/18/12 Tree Test
6/16/12 Terrain Experiments
6/15/12 Far Terrain
6/14/12 Fallen Trash Bin
6/14/12 Infinite World Origin
6/13/2012 TKeene Working On Character Select Screen
6/11/12 RKeene's Work Environment
6/8/12 New Menu Cursor
6/8/12 Physics and Terrain Testing
6/7/12 Rolling Boxes
6/7/12 Pushing Blocks
6/6/12 Post Office Boxes
6/4/12 Exploding Houses
5/24/12 Infrastructure
5/17/12 Stacked Blocks
5/17/12 Street Sign
5/17/12 Street Lamps
5/14/12 Holding Cube
5/11/12 Bearded Survivor
5/9/12 Attacking Zombies
5/9/12 Hydrant
5/7/12 Official Cube of Blockage
5/6/12 Lazy Zed
5/3/12 Pipe Wrench
5/1/12 Monster Car
4/30/12 Bad Coordinates
4/30/12 Died
4/30/12 Dieing
4/27/12 The Horde
4/25/12 Scale Mailbox
4/23/12 Facing Worlds(My favorite map from UT :P )
4/23/12 Water Tower at Night
4/21/12 Oversized Mailbox
4/19/12 Vantage Point
4/18/12 Wood Textured House
4/16/12 Untextured Suburb
3rd undated pre-alpha screenshot
2nd undated very old pre-alpha world gen test
Undated very old pre-alpha world gen test
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This section is for videos.
========================================================================
2/17/13 Trailer
Teaser for Trailer 007 (Gratis generalwerewolf)
Announcement Teaser
Help Fund us on Kickstarter
Dev Vlog 1
Dev Vlog 2
Teaser/Trailer 2
Female Skin/Jogging Animation
Crosshair Interview with Geoff Keene
Stand to Crouch & Prone Animation
Female Crawl
Female Stand
Dev Vlog 3
Leaked TDL footage Gratis H4Z4RD
First person thumbs up Gratis generalwerewolf
Leaked TDL Hazmat suit animations
DOVRAC Mask with full Hazmat suit animations
Hazmat Death Animation
Reloading Light gun
NOT devlog 4
Devlog 4
New First Person Hands Test
Devlog 5
Devlog 6
Devlog 7
1/30/13 Ladder Climbing Animation(Gratis Cookie)
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Reserved for more screenies when needed.
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I'm putting the Concept Art and Renders here.
Still deciding on whether or not I should keep these here as they ARE posted in one place already. Plus, they are the complete versions, and I am having trouble trying to rip them off that place and post links here
Thanks to Cookie for the links to the character renders.
=======================================================================
5/22/13 Assets in new engine
5/2/13 Crafting screen mockup(Gratis Warb)
1/31/13 More Survivor Gear
1/21/13 New Zombie Art
1/21/13 New Backpacks
Something the artists made
Kitchen Sink(Gratis GeneralWerewolf)
Katana
Vegas Rifle
Ruined City
Riot Helmet
Z-Dogs
The Woods
Dirty Survivor head
Zombie Head
Hunting Rifle with Scope
Pump Action Shotgun
Stryker Vehicle
Happy Holidays
Industrial
Main Menu 1
Choosing a Server
Inventory Screen
Molotov Beartrap
Homemade Zombie Distraction Grenade
Exploding Sledge and Sharpened Rebar
Plank
Pistol
Sledge
Survivor in Riot Gear
Last picture a few hours later?
The Kickstarter
Zombies Types
Munching Zombie
Suburbs at Dusk
Standard Survivor Mesh
Face Melter(BROKEN)
Frying Pan
Claw Hammer
Metal Pipe
Plunger
Fire Hydrant
Hockey Stick
Claw Hammer
Trash Bin
Tire Iron
Electric Tower
Bruiser
Fireman
Poloman
Manager
Hipster
The one who lived
LEAKED RENDER Pet rockGratis Cookie
LEAKED CONCEPT ART The SacrificeGratis Cookie
LEAKED RENDER Big RocksGratis Cookie
Gas Mask?
DOVRAC Gas Mask
"Light Handgun Bringer of Death Pew Pew"
Bandit Outfit
Light Rifle
Hunting Shotgun
Light Pistol
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Good collection,
I suggest naming the links though, so people don't end up having to randomly click links for what they want.

Basically all you need to do is copy and paste this
http://www.thedeadlinger.com/wiki/index ... t_previews

Since it also includes date of posting with it.

=====

Also this is just a critique of the jogging animation.
When you jog \ ran you always land on your heel then to your foot.
http://www.youtube.com/watch?feature=en ... fIOgkxfLaA

If you see the video its a slow motion capture of a olympic runner.

As you can see its heel then base also the leg fully extends as its bending back because of the "push off" from the other tip of the other foot

The animation shows it landing on the toes and pushing off the toes.
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Great job man, thanks :D
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ZAG, pin it :)
viewtopic.php?f=31&t=908

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This is a podcast with CROSSHAIRS that Zag did, it is approximately 72 minutes long and answers a LOT of questions and gives some idea of the direction Zag is leaning toward.

http://crosshairschat.com/jupgrade/inde ... -interview
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I'll be organizing the media page soon I think, splitting up renders and concept art.

Couple rules about this thread:
1) Anyone can contribute. Just post new stuff here.
2) The OP is responsible for updating his posts (as is everyone else for their's.)
3) I would recommend you put a description of each screenshot as well -- not just the date it was posted.

Cool thread, thanks for making it!
- Geoff
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Alright, thank you :)
I will be updating it everyday with pictures and videos that I find, and like Zag said anyone can contribute, and if someone posts new screenies, videos, concept art or renders that I dont have up already I will put them up.

And to answer the question of why I had only put the date at first, I was trying to stay within the character limit, that and it was 6 in the morning when I started this and I hadnt slept yet, nor the night before (Long story...Well, not long, but it is boring)
I'll be fixing that right now after some much needed breakfast(at 4 in the afternoon. lol)
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Use short URL links (sites like bit.ly etc) and if you want to date them, use the numbers. 1/1/12 instead of "January 1st, 2012". You'll save a ton of room. (Please use American date format, in this case. MM/DD/YY)
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I'm considering taking down the Concept Art and Render Section as they are now all posted in one place (And they are the complete pictures not the half parts that I have up)
And by the way, bit.ly ? o.0 Never heard of it.
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Howell2010 wrote:
I'm considering taking down the Concept Art and Render Section as they are now all posted in one place (And they are the complete pictures not the half parts that I have up)
And by the way, bit.ly ? o.0 Never heard of it.

Any link shortening service. https://bitly.com/

There are lots. That's the best, I suppose. It just gives you a shorter link of a URL.
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The game is starting to look real good. Keep it up!
At least we're winning.

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Exodus wrote:
The game is starting to look real good. Keep it up!

Except for the exploding houses... :P
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Warb wrote:
Exodus wrote:
The game is starting to look real good. Keep it up!

Except for the exploding houses... :P

I thought people wanted to have buildings blown apart in game =P
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Howell2010 wrote:
Warb wrote:
Exodus wrote:
The game is starting to look real good. Keep it up!

Except for the exploding houses... :P

I thought people wanted to have buildings blown apart in game =P

I dont think thats what they ment. -Facepalm-
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That was http://twitter.com/#!/koboldskeep working on the character select screen.
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Zag wrote:
That was http://twitter.com/#!/koboldskeep working on the character select screen.

Thank you.
I guess I accidentally looked at R's profile when I originally looked up who Koboldskeep was.
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Zag wrote:
That was http://twitter.com/#!/koboldskeep working on the character select screen.


By selection you mean basic Male/Female and customization options, right? Or are we to get temporary presets for Alpha while you guys continue to implement character features for later builds and updates (I know this is an ongoing process but I mean it in a "for now" instance)?

I most likely know the answer to my own inquiries here but forgive me for my predetermined definition of "character select screen" that has been etched in my mind from other more traditional game titles.
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