Our community -- you -- will always know where we're at in development, and where we're going. We're always available to converse with the community, through our Discord chat, Twitter, Youtube channel, or even the ancient system of email. If you want to chat with us about our games, have a question, or just want to say hello, you can. Always.
When we falter, as all people do, we own that, and we learn from it. We don't run, and we always speak the truth. The community always knows where we stand on our projects through development roadmaps and constant communication. This passion permeates everything we do, from our work as a team, to our conversations with the community.
These are the little touches that make you smile, immerse you in the games you're playing, and show you the passion behind our work. We give things the details they deserve, and time they need to grow, evolve, and flourish. We might not always be first, but we'll always bring our best.
Geoff founded Sandswept shortly after his 17th birthday and often regards it as a huge mistake, followed by some mumblings about Whale Biology. Responsible for the majority of design, writing, stick figure art, and whip-cracking, Geoff carries the overall vision of Sandswept and its games upon his broad, yet moisturized shoulders. Rumor has it betwen doing dev vlogs, he's sometimes spotted doing actual work, often in UE4 blueprints.
Richard is one of a kind. No, seriously. They stopped making this brand about five decades ago. Richard has worked over 40 years in just about every dark (and light) corner of the software industry and says very mathematically complex things from time to time.
Jenny is an internet multi-tasker with quite a few tricks up her sleeve. She's a graphic designer, moderator, charity organizer, and zombie expert! She thrives on building strong connections with the communities she's in, whether online or in person.
Sandswept Studios is committed to bringing gamers the best of the best, with a team of dedicated, creative individuals who do what they love and love what they do. Think you've got a place on the team and a place in the glorious halls of game development history or whatever?
Prove it. Send us your portfolio, resume (CV), and your best work.
General feedback? Hate-mail? Love letters? Great!
Because we firmly believe in integrity, transparency, and direct communication with our community and customers, you can always email our CEO, Geoff "Zag" Keene
Journalist? Streamer? Popular Youtuber?
firstname.lastname@example.org (Note: YouTubers, Streamers and Press will require identity confirmation for key requests)
Want to make awesome games with us?
Issue or suggestion with our websites?
Boring legal stuff?